This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 1.8s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 16% while using Shield.
Increase your Healing received from others by 20% while at or below 50% Health.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Luna's initial deploy by 1.2s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Moonlight capacity by 24%.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20% of the damage Absorbed by Power Siphon.
Reduce the damage required to generate a Calamity Blast charge by 100.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your maximum Health by 450.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Slither by 10%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Reduce the Cooldown of Gourd by 3.2s.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.1s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Reduce the Cooldown of Savage Tear by 2s.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Decrease the Cooldown of Body and Soul by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Heal for 150 every 1s while drifting.
Generate 3 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.
Heal for 520 after using Grumpy Bomb.
Increase your maximum Ammo by 2.
Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.
Increase your Reload Speed by 12% for 3s after using Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Increase your Ammo regeneration speed by 12%.
Increase your Movement Speed while using Ghost Walk by 30%.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase the deploy range of Healing Totem by 45%.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 8% Moonlight for each enemy hit with Light Bow.
Reduce the Cooldown of Lunar Leap by 3.2s.
Increase your maximum Moonlight capacity by 8%.
Increase Luna's deploy range by 20%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 600.
Gain 40% Lifesteal.
Increase your maximum Ammo by 2.
Generate 2 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 6% for 3s after activating Advance.
Increase the travel distance of Advance by 21%.
Increase the duration of Emitter by 2s.
Generate 15 Ammo every 1s while Emitter is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 1.8s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 16% while using Shield.
Increase your Healing received from others by 20% while at or below 50% Health.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Increase your Ammo regeneration speed by 12%.
Increase your Movement Speed while using Ghost Walk by 30%.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase the deploy range of Healing Totem by 45%.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
FrostFire Glide travels 15% faster.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Increase the Projectile Speed of Frost Bomb by 18%.
Increase the Mana generation of Frost Bomb by 30%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Increase the radius of Pyre Strike by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your Reload Speed by 16% for 3s after using Detonate.
Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Increase your Ammo regeneration speed by 12%.
Increase your Movement Speed while using Ghost Walk by 30%.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase the deploy range of Healing Totem by 45%.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 1.8s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Movement Speed by 16% while using Shield.
Increase your Healing received from others by 20% while at or below 50% Health.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Gain a 200-Health Shield after getting an Elimination.
Increase the Movement Speed of your Protection target by 30% for 2s.
Heal the target of your Protection for 375.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 2.4s.
Increase the radius of Pyre Strike by 10%.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
FrostFire Glide travels 15% faster.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Increase the Projectile Speed of Frost Bomb by 18%.
Increase the Mana generation of Frost Bomb by 30%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 2.4s.
Increase the radius of Pyre Strike by 10%.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ice Block by 1.25s.
Increase the distance traveled by Blink by 18%.
Increase your Movement Speed during Soar by 21%.
Increase maximum Health by 120.
Reduce your active Cooldowns by 32% after getting an Elimination.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hidden by 4s.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Heal for 250 over 2s while in Smoke Screen.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.