This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Health by 150.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.