This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Movement Speed by 10% for 3s after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 30%.
Reduce the damage you take by 12% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Movement Speed by 10% for 3s after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 30%.
Reduce the damage you take by 12% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Movement Speed by 10% for 3s after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 30%.
Reduce the damage you take by 12% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 160.
Increase the projectile speed of Ricochet by 20%.
Increase your Ultimate charge rate by 9%.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.