This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Heal for 5% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.