This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce your weapon recoil by 100% while using Iron Sights.
Gain 5% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 45%.
Reduce damage taken by 3% while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Increase your Allies' and your Movement Speed by 25% while in your Gourd .
Gain a 225-health Shield for 3s after Slither ends.
Increase the Projectile Speed of Gourd by 10%.
Increase your movement speed by 8% for 3s after using Slither.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Increase your Allies' and your Movement Speed by 25% while in your Gourd .
Gain a 225-health Shield for 3s after Slither ends.
Increase the Projectile Speed of Gourd by 10%.
Increase your movement speed by 8% for 3s after using Slither.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 500 for each enemy hit with Shatterfall.
Receive 20% increased Healing while at or below 50% Health.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.