This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Heal for 200 every 1s while standing near a Shortcut.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 6s after getting an Elimination.
Increase your Movement Speed during Soar by 7%.
Increase your Movement Speed by 20% for 2s after using Blink.
Increase your Movement Speed by 20% for 4s after Ice Block ends.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Heal for 45 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Increase the jump strength of Crouching Tigron by 16%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Increase the jump strength of Crouching Tigron by 16%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.